nidus-sync/api/event.go

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package api
import (
"encoding/json"
"fmt"
"net/http"
"time"
"github.com/Gleipnir-Technology/nidus-sync/platform"
"github.com/rs/zerolog/log"
)
func streamEvents(w http.ResponseWriter, r *http.Request, u platform.User) {
}
type MessageHeartbeat struct {
Time time.Time `json:"time"`
}
type MessageSSE struct {
Content any `json:"content"`
Type string `json:"type"`
}
type ConnectionSSE struct {
chanState chan MessageSSE
id string
}
func (c *ConnectionSSE) SendMessage(w http.ResponseWriter, m MessageSSE) error {
return send(w, MessageSSE{
Type: "heartbeat",
})
}
func (c *ConnectionSSE) SendHeartbeat(w http.ResponseWriter, t time.Time) error {
return send(w, MessageSSE{
Content: MessageHeartbeat{
Time: t,
},
Type: "heartbeat",
})
}
func send[T any](w http.ResponseWriter, msg T) error {
jsonData, err := json.Marshal(msg)
if err != nil {
return fmt.Errorf("marshaling json: %w", err)
}
// Write in SSE format: "data: <json>\n\n"
_, err = fmt.Fprintf(w, "data: %s\n\n", jsonData)
if err != nil {
return fmt.Errorf("writing SSE message: %w", err)
}
w.(http.Flusher).Flush()
return nil
}
type Webserver struct {
connections map[*ConnectionSSE]bool
}
// sseHandler handles the Server-Sent Events connection
func (web *Webserver) sseHandler(w http.ResponseWriter, r *http.Request) {
// Set headers for SSE
w.Header().Set("Content-Type", "text/event-stream")
w.Header().Set("Cache-Control", "no-cache")
w.Header().Set("Connection", "keep-alive")
w.Header().Set("Access-Control-Allow-Origin", "*")
connection := ConnectionSSE{
chanState: make(chan MessageSSE),
id: fmt.Sprintf("%d", time.Now().UnixNano()),
}
web.connections[&connection] = true
// Send an initial connected event
fmt.Fprintf(w, "event: connected\ndata: {\"status\": \"connected\", \"time\": \"%s\"}\n\n", time.Now().Format(time.RFC3339))
w.(http.Flusher).Flush()
// Keep the connection open with a ticker sending periodic events
ticker := time.NewTicker(5 * time.Second)
defer ticker.Stop()
// Use a channel to detect when the client disconnects
done := r.Context().Done()
// Keep connection open until client disconnects
var err error
for {
err = nil
select {
case <-done:
log.Info().Msg("Client closed connection")
return
case t := <-ticker.C:
// Send a heartbeat message
err = connection.SendHeartbeat(w, t)
//case state := <-connection.chanState:
//log.Debug().Msg("Sending new state to connection")
//err = connection.SendState(w, state)
}
if err != nil {
log.Error().Err(err).Msg("Failed to send state from webserver")
}
}
}