Massive rework of platform layer user/organization

The goal of this rework is to make it so I can pass around platform.User
instead of a pair of models.Organization and models.User. This is useful
for reason I kind of forget now, but it started with working on
notifications and ballooned massively from there into refactoring a
number of things that were bugging me.

This also includes a tiny amount of work on server-side events (SSE).

 * background stuff lives inside the platform now, which I need for
   having it push updates through SSE
 * userfile now lives in the platform, under file, so other platform
   functions can safely use it
 * oauth is broken into pieces and inside platform because other stuff
   was calling it already, but badly.
 * notifications go into the platform as well
This commit is contained in:
Eli Ribble 2026-03-12 23:49:16 +00:00
parent 32dcc50c94
commit 44c4f17f32
No known key found for this signature in database
85 changed files with 1492 additions and 1384 deletions

View file

@ -8,7 +8,7 @@ import (
"github.com/Gleipnir-Technology/nidus-sync/db"
"github.com/Gleipnir-Technology/nidus-sync/db/models"
"github.com/Gleipnir-Technology/nidus-sync/platform"
"github.com/Gleipnir-Technology/nidus-sync/userfile"
"github.com/Gleipnir-Technology/nidus-sync/platform/file"
"github.com/go-chi/chi/v5"
"github.com/go-chi/render"
)
@ -73,7 +73,7 @@ func apiGetDistrictLogo(w http.ResponseWriter, r *http.Request) {
http.Error(w, "Logo not found", http.StatusNotFound)
return
}
userfile.ImageFileContentWriteLogo(w, org.LogoUUID.MustGet())
file.ImageFileContentWriteLogo(w, org.LogoUUID.MustGet())
return
default:
http.Error(w, "Too many organizations, this is a programmer error", http.StatusInternalServerError)