Massive rework of platform layer user/organization

The goal of this rework is to make it so I can pass around platform.User
instead of a pair of models.Organization and models.User. This is useful
for reason I kind of forget now, but it started with working on
notifications and ballooned massively from there into refactoring a
number of things that were bugging me.

This also includes a tiny amount of work on server-side events (SSE).

 * background stuff lives inside the platform now, which I need for
   having it push updates through SSE
 * userfile now lives in the platform, under file, so other platform
   functions can safely use it
 * oauth is broken into pieces and inside platform because other stuff
   was calling it already, but badly.
 * notifications go into the platform as well
This commit is contained in:
Eli Ribble 2026-03-12 23:49:16 +00:00
parent 32dcc50c94
commit 44c4f17f32
No known key found for this signature in database
85 changed files with 1492 additions and 1384 deletions

View file

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package subprocess
import (
"errors"
"fmt"
"os"
"os/exec"
"github.com/Gleipnir-Technology/nidus-sync/platform/file"
"github.com/google/uuid"
"github.com/rs/zerolog/log"
)
func fileContentPathAudioNormalized(u uuid.UUID) string {
//destination := AudioFileContentPathNormalized(audioUUID.String())
return file.ContentPath(file.CollectionAudioNormalized, u)
}
func NormalizeAudio(audioUUID uuid.UUID) error {
//source := AudioFileContentPathRaw(audioUUID.String())
source := file.ContentPath(file.CollectionAudioRaw, audioUUID)
_, err := os.Stat(source)
if errors.Is(err, os.ErrNotExist) {
log.Warn().Str("source", source).Msg("file doesn't exist, skipping normalization")
return nil
}
log.Info().Str("source", source).Msg("Normalizing")
//destination := AudioFileContentPathNormalized(audioUUID.String())
destination := fileContentPathAudioNormalized(audioUUID)
// Use "ffmpeg" directly, assuming it's in the system PATH
cmd := exec.Command("ffmpeg", "-i", source, "-filter:a", "loudnorm", destination)
out, err := cmd.CombinedOutput()
if err != nil {
log.Printf("FFmpeg output for normalization: %s", out)
return fmt.Errorf("ffmpeg normalization failed: %v", err)
}
log.Info().Str("destination", destination).Msg("Normalized audio")
return nil
}
func TranscodeToOgg(audioUUID uuid.UUID) error {
//source := AudioFileContentPathNormalized(audioUUID.String())
source := fileContentPathAudioNormalized(audioUUID)
_, err := os.Stat(source)
if errors.Is(err, os.ErrNotExist) {
log.Warn().Str("source", source).Msg("file doesn't exist, skipping OGG transcoding")
return nil
}
log.Info().Str("source", source).Msg("Transcoding to ogg")
//destination := userfile.AudioFileContentPathOgg(audioUUID.String())
destination := file.ContentPath(file.CollectionAudioTranscoded, audioUUID)
// Use "ffmpeg" directly, assuming it's in the system PATH
cmd := exec.Command("ffmpeg", "-i", source, "-vn", "-acodec", "libvorbis", destination)
out, err := cmd.CombinedOutput()
if err != nil {
log.Error().Err(err).Bytes("out", out).Msg("FFmpeg output for OGG transcoding")
return fmt.Errorf("ffmpeg OGG transcoding failed: %v", err)
}
log.Info().Str("destination", destination).Msg("Transcoded audio")
return nil
}