package background import ( "context" "errors" "fmt" "os" "os/exec" "github.com/Gleipnir-Technology/nidus-sync/db" "github.com/Gleipnir-Technology/nidus-sync/userfile" "github.com/google/uuid" "github.com/rs/zerolog/log" ) // AudioJob represents a job to process an audio file. type jobAudio struct { AudioUUID uuid.UUID } var channelJobAudio chan jobAudio func AudioTranscode(audio_uuid uuid.UUID) { enqueueAudioJob(jobAudio{ AudioUUID: audio_uuid, }) } // startAudioWorker initializes the audio job channel and starts the worker goroutine. func startWorkerAudio(ctx context.Context, audioJobChannel chan jobAudio) { go func() { for { select { case <-ctx.Done(): log.Info().Msg("Audio worker shutting down.") return case job := <-audioJobChannel: log.Info().Str("uuid", job.AudioUUID.String()).Msg("Processing audio job") err := processAudioFile(job.AudioUUID) if err != nil { log.Error().Err(err).Str("uuid", job.AudioUUID.String()).Msg("Error processing audio file") } } } }() } // EnqueueAudioJob sends an audio processing job to the worker. func enqueueAudioJob(job jobAudio) { select { case channelJobAudio <- job: log.Info().Str("uuid", job.AudioUUID.String()).Msg("Enqueued audio job") default: log.Warn().Str("uuid", job.AudioUUID.String()).Msg("Audio job channel is full, dropping job") } } func normalizeAudio(audioUUID uuid.UUID) error { source := userfile.AudioFileContentPathRaw(audioUUID.String()) _, err := os.Stat(source) if errors.Is(err, os.ErrNotExist) { log.Warn().Str("source", source).Msg("file doesn't exist, skipping normalization") return nil } log.Info().Str("sourcce", source).Msg("Normalizing") destination := userfile.AudioFileContentPathNormalized(audioUUID.String()) // Use "ffmpeg" directly, assuming it's in the system PATH cmd := exec.Command("ffmpeg", "-i", source, "-filter:a", "loudnorm", destination) out, err := cmd.CombinedOutput() if err != nil { log.Printf("FFmpeg output for normalization: %s", out) return fmt.Errorf("ffmpeg normalization failed: %v", err) } err = db.NoteAudioNormalized(audioUUID.String()) if err != nil { return fmt.Errorf("failed to update database for normalized audio %s: %v", audioUUID, err) } log.Info().Str("destination", destination).Msg("Normalized audio") return nil } func processAudioFile(audioUUID uuid.UUID) error { // Normalize audio err := normalizeAudio(audioUUID) if err != nil { return fmt.Errorf("failed to normalize audio %s: %v", audioUUID, err) } // Transcode to OGG err = transcodeToOgg(audioUUID) if err != nil { return fmt.Errorf("failed to transcode audio %s to OGG: %v", audioUUID, err) } enqueueLabelStudioJob(jobLabelStudio{ UUID: audioUUID, }) return nil } func transcodeToOgg(audioUUID uuid.UUID) error { source := userfile.AudioFileContentPathNormalized(audioUUID.String()) _, err := os.Stat(source) if errors.Is(err, os.ErrNotExist) { log.Warn().Str("source", source).Msg("file doesn't exist, skipping OGG transcoding") return nil } log.Info().Str("source", source).Msg("Transcoding to ogg") destination := userfile.AudioFileContentPathOgg(audioUUID.String()) // Use "ffmpeg" directly, assuming it's in the system PATH cmd := exec.Command("ffmpeg", "-i", source, "-vn", "-acodec", "libvorbis", destination) out, err := cmd.CombinedOutput() if err != nil { log.Error().Err(err).Bytes("out", out).Msg("FFmpeg output for OGG transcoding") return fmt.Errorf("ffmpeg OGG transcoding failed: %v", err) } err = db.NoteAudioTranscodedToOgg(audioUUID.String()) if err != nil { return fmt.Errorf("failed to update database for OGG transcoded audio %s: %v", audioUUID, err) } log.Info().Str("destination", destination).Msg("Transcoded audio") return nil }