nidus-sync/factory/sessions.bob.go
Eli Ribble 486c148bf7
Add user sessions and login
This isn't quite perfect, but gets much of the hard work done.
2025-11-05 17:15:33 +00:00

344 lines
9 KiB
Go

// Code generated by BobGen psql v0.41.1. DO NOT EDIT.
// This file is meant to be re-generated in place and/or deleted at any time.
package factory
import (
"context"
"testing"
"time"
models "github.com/Gleipnir-Technology/nidus-sync/models"
"github.com/aarondl/opt/omit"
"github.com/jaswdr/faker/v2"
"github.com/stephenafamo/bob"
)
type SessionMod interface {
Apply(context.Context, *SessionTemplate)
}
type SessionModFunc func(context.Context, *SessionTemplate)
func (f SessionModFunc) Apply(ctx context.Context, n *SessionTemplate) {
f(ctx, n)
}
type SessionModSlice []SessionMod
func (mods SessionModSlice) Apply(ctx context.Context, n *SessionTemplate) {
for _, f := range mods {
f.Apply(ctx, n)
}
}
// SessionTemplate is an object representing the database table.
// all columns are optional and should be set by mods
type SessionTemplate struct {
Token func() string
Data func() []byte
Expiry func() time.Time
f *Factory
alreadyPersisted bool
}
// Apply mods to the SessionTemplate
func (o *SessionTemplate) Apply(ctx context.Context, mods ...SessionMod) {
for _, mod := range mods {
mod.Apply(ctx, o)
}
}
// setModelRels creates and sets the relationships on *models.Session
// according to the relationships in the template. Nothing is inserted into the db
func (t SessionTemplate) setModelRels(o *models.Session) {}
// BuildSetter returns an *models.SessionSetter
// this does nothing with the relationship templates
func (o SessionTemplate) BuildSetter() *models.SessionSetter {
m := &models.SessionSetter{}
if o.Token != nil {
val := o.Token()
m.Token = omit.From(val)
}
if o.Data != nil {
val := o.Data()
m.Data = omit.From(val)
}
if o.Expiry != nil {
val := o.Expiry()
m.Expiry = omit.From(val)
}
return m
}
// BuildManySetter returns an []*models.SessionSetter
// this does nothing with the relationship templates
func (o SessionTemplate) BuildManySetter(number int) []*models.SessionSetter {
m := make([]*models.SessionSetter, number)
for i := range m {
m[i] = o.BuildSetter()
}
return m
}
// Build returns an *models.Session
// Related objects are also created and placed in the .R field
// NOTE: Objects are not inserted into the database. Use SessionTemplate.Create
func (o SessionTemplate) Build() *models.Session {
m := &models.Session{}
if o.Token != nil {
m.Token = o.Token()
}
if o.Data != nil {
m.Data = o.Data()
}
if o.Expiry != nil {
m.Expiry = o.Expiry()
}
o.setModelRels(m)
return m
}
// BuildMany returns an models.SessionSlice
// Related objects are also created and placed in the .R field
// NOTE: Objects are not inserted into the database. Use SessionTemplate.CreateMany
func (o SessionTemplate) BuildMany(number int) models.SessionSlice {
m := make(models.SessionSlice, number)
for i := range m {
m[i] = o.Build()
}
return m
}
func ensureCreatableSession(m *models.SessionSetter) {
if !(m.Token.IsValue()) {
val := random_string(nil)
m.Token = omit.From(val)
}
if !(m.Data.IsValue()) {
val := random___byte(nil)
m.Data = omit.From(val)
}
if !(m.Expiry.IsValue()) {
val := random_time_Time(nil)
m.Expiry = omit.From(val)
}
}
// insertOptRels creates and inserts any optional the relationships on *models.Session
// according to the relationships in the template.
// any required relationship should have already exist on the model
func (o *SessionTemplate) insertOptRels(ctx context.Context, exec bob.Executor, m *models.Session) error {
var err error
return err
}
// Create builds a session and inserts it into the database
// Relations objects are also inserted and placed in the .R field
func (o *SessionTemplate) Create(ctx context.Context, exec bob.Executor) (*models.Session, error) {
var err error
opt := o.BuildSetter()
ensureCreatableSession(opt)
m, err := models.Sessions.Insert(opt).One(ctx, exec)
if err != nil {
return nil, err
}
if err := o.insertOptRels(ctx, exec, m); err != nil {
return nil, err
}
return m, err
}
// MustCreate builds a session and inserts it into the database
// Relations objects are also inserted and placed in the .R field
// panics if an error occurs
func (o *SessionTemplate) MustCreate(ctx context.Context, exec bob.Executor) *models.Session {
m, err := o.Create(ctx, exec)
if err != nil {
panic(err)
}
return m
}
// CreateOrFail builds a session and inserts it into the database
// Relations objects are also inserted and placed in the .R field
// It calls `tb.Fatal(err)` on the test/benchmark if an error occurs
func (o *SessionTemplate) CreateOrFail(ctx context.Context, tb testing.TB, exec bob.Executor) *models.Session {
tb.Helper()
m, err := o.Create(ctx, exec)
if err != nil {
tb.Fatal(err)
return nil
}
return m
}
// CreateMany builds multiple sessions and inserts them into the database
// Relations objects are also inserted and placed in the .R field
func (o SessionTemplate) CreateMany(ctx context.Context, exec bob.Executor, number int) (models.SessionSlice, error) {
var err error
m := make(models.SessionSlice, number)
for i := range m {
m[i], err = o.Create(ctx, exec)
if err != nil {
return nil, err
}
}
return m, nil
}
// MustCreateMany builds multiple sessions and inserts them into the database
// Relations objects are also inserted and placed in the .R field
// panics if an error occurs
func (o SessionTemplate) MustCreateMany(ctx context.Context, exec bob.Executor, number int) models.SessionSlice {
m, err := o.CreateMany(ctx, exec, number)
if err != nil {
panic(err)
}
return m
}
// CreateManyOrFail builds multiple sessions and inserts them into the database
// Relations objects are also inserted and placed in the .R field
// It calls `tb.Fatal(err)` on the test/benchmark if an error occurs
func (o SessionTemplate) CreateManyOrFail(ctx context.Context, tb testing.TB, exec bob.Executor, number int) models.SessionSlice {
tb.Helper()
m, err := o.CreateMany(ctx, exec, number)
if err != nil {
tb.Fatal(err)
return nil
}
return m
}
// Session has methods that act as mods for the SessionTemplate
var SessionMods sessionMods
type sessionMods struct{}
func (m sessionMods) RandomizeAllColumns(f *faker.Faker) SessionMod {
return SessionModSlice{
SessionMods.RandomToken(f),
SessionMods.RandomData(f),
SessionMods.RandomExpiry(f),
}
}
// Set the model columns to this value
func (m sessionMods) Token(val string) SessionMod {
return SessionModFunc(func(_ context.Context, o *SessionTemplate) {
o.Token = func() string { return val }
})
}
// Set the Column from the function
func (m sessionMods) TokenFunc(f func() string) SessionMod {
return SessionModFunc(func(_ context.Context, o *SessionTemplate) {
o.Token = f
})
}
// Clear any values for the column
func (m sessionMods) UnsetToken() SessionMod {
return SessionModFunc(func(_ context.Context, o *SessionTemplate) {
o.Token = nil
})
}
// Generates a random value for the column using the given faker
// if faker is nil, a default faker is used
func (m sessionMods) RandomToken(f *faker.Faker) SessionMod {
return SessionModFunc(func(_ context.Context, o *SessionTemplate) {
o.Token = func() string {
return random_string(f)
}
})
}
// Set the model columns to this value
func (m sessionMods) Data(val []byte) SessionMod {
return SessionModFunc(func(_ context.Context, o *SessionTemplate) {
o.Data = func() []byte { return val }
})
}
// Set the Column from the function
func (m sessionMods) DataFunc(f func() []byte) SessionMod {
return SessionModFunc(func(_ context.Context, o *SessionTemplate) {
o.Data = f
})
}
// Clear any values for the column
func (m sessionMods) UnsetData() SessionMod {
return SessionModFunc(func(_ context.Context, o *SessionTemplate) {
o.Data = nil
})
}
// Generates a random value for the column using the given faker
// if faker is nil, a default faker is used
func (m sessionMods) RandomData(f *faker.Faker) SessionMod {
return SessionModFunc(func(_ context.Context, o *SessionTemplate) {
o.Data = func() []byte {
return random___byte(f)
}
})
}
// Set the model columns to this value
func (m sessionMods) Expiry(val time.Time) SessionMod {
return SessionModFunc(func(_ context.Context, o *SessionTemplate) {
o.Expiry = func() time.Time { return val }
})
}
// Set the Column from the function
func (m sessionMods) ExpiryFunc(f func() time.Time) SessionMod {
return SessionModFunc(func(_ context.Context, o *SessionTemplate) {
o.Expiry = f
})
}
// Clear any values for the column
func (m sessionMods) UnsetExpiry() SessionMod {
return SessionModFunc(func(_ context.Context, o *SessionTemplate) {
o.Expiry = nil
})
}
// Generates a random value for the column using the given faker
// if faker is nil, a default faker is used
func (m sessionMods) RandomExpiry(f *faker.Faker) SessionMod {
return SessionModFunc(func(_ context.Context, o *SessionTemplate) {
o.Expiry = func() time.Time {
return random_time_Time(f)
}
})
}
func (m sessionMods) WithParentsCascading() SessionMod {
return SessionModFunc(func(ctx context.Context, o *SessionTemplate) {
if isDone, _ := sessionWithParentsCascadingCtx.Value(ctx); isDone {
return
}
ctx = sessionWithParentsCascadingCtx.WithValue(ctx, true)
})
}